Stacey is an Oakland transplant with an east-coast soul, and Sonderlust Studios’ Narrative Director. She has been working in R&D roles for narrative games and interactive literature for the past 10 years. Stacey started her career as an editor and researcher for hypertext literature publisher Eastgate Systems. It was there that she first began pontificating on the internet, and found her voice as a critic and creator of experimental interactive literature. Since then, she’s made a career researching narrative and design technologies at places like Zynga, 2K Games, and most notably Telltale, where she was the creative lead for the R&D group. Her passion for boundary-pushing storytelling brought her to the Sonderlust team, where she has never been happier.
In addition to working on the industry side of games and narrative research, Stacey also leads a double-life as an academic. She holds the Eugene Cota-Robles Fellowship at UC Santa Cruz and is working on a PhD in Computer Science looking specifically at using AI techniques to make game narratives feel more reactive. She frequently rants about the accessibility of academic research, and streams a lot of her research on Twitch.
Stacey is fascinated by stories that push the boundaries of how we think of narrative forms. As such, she’s an avid consumer of many forms of experimental narrative, ranging from interactive gallery art shows, to immersive theater experiences and questionably-legal ARGs.
When she’s not immersed in fictional worlds, Stacey also loves karaoke, wine tasting, running, going to local comedy and poetry shows, and trying new restaurants. She is also an amateur singer and flutist and attends musical theater, ballet, and symphony shows at every possible opportunity. And she plays a lot of video games.
Final Fantasy IV, The Legend of Zelda: A Link to the Past, Street Fighter (any of them), Dark Souls, D, Transistor, Overwatch